// Final Fantaisy XI Script 1.1 by Ethan // http://www.wiipcscripts.fr.nf //Debug debug = "X:"+ Wiimote.RelAccX + " Y:"+ Wiimote.RelAccY var.yNunchuk = 0 var.xCutoff = 20 var.zCutoff = 20 var.xRot = Wiimote.RawForceX + var.xOffset var.yRot = Wiimote.RawForceY + var.yOffset var.zRot = Wiimote.RawForceZ + var.zOffset // Nunchuk controls key.NUMPAD8 = Wiimote.Nunchuk.JoyY < -0.4 key.NUMPAD4 = Wiimote.Nunchuk.JoyX < -0.4 key.NUMPAD2 = Wiimote.Nunchuk.JoyY > 0.4 key.NUMPAD6 = Wiimote.Nunchuk.JoyX > 0.4 key.7 = wiimote.nunchuk.Cbutton if wiimote.nunchuk.Zbutton then key.Ctrl = true key.4 = True wait 100 ms key.Ctrl = False key.4 = False endif if Wiimote.Nunchuk.pitch + var.xNunchuk > 45 then key.Ctrl = true key.5 = True wait 100 ms key.Ctrl = False key.5 = False endif // wiimote controls if var.xRot > var.xCutoff then press(r) wait 200 ms up = false endif if var.xRot < -var.xCutoff then press(l) wait 200 ms down = false endif if var.zRot > var.zCutoff then press(d) wait 200 ms left = false endif if var.zRot < -var.zCutoff then press(u) wait 200 ms right = false endif if Wiimote.RelAccX >= 35 then Press(key.NUMPAD5) Wiimote.Rumble = True Wait 350 ms Release(key.NUMPAD5) Wiimote.Rumble = False endif if Wiimote.RelAccY >= 35 then Press(key.NUMPAD5) Wiimote.Rumble = True Wait 350 ms Release(key.NUMPAD5) Wiimote.Rumble = False endif key.F8 = wiimote.up key.F1 = wiimote.down if wiimote.left then key.shift = true key.tab = True wait 100 ms key.shift = False key.tab = False endif if wiimote.right then press(key.Tab) wait 200 ms key.tab = false endif key.enter = wiimote.A if wiimote.B then key.ctrl = true key.3 = True wait 100 ms key.ctrl = False key.3 = False endif key.numpad3 = wiimote.minus key.numpad9 = wiimote.plus key.numpadminus = wiimote.home if wiimote.1 then key.ctrl = true key.1 = True wait 100 ms key.ctrl = False key.1 = False endif if wiimote.2 then key.ctrl = true key.2 = True wait 100 ms key.ctrl = False key.2 = False endif